Associate Growth Marketing Manager

Job Description

Title: Associate Growth Marketing Manager

Location: Remote


Type: Full-time
Workplace: remote
JobDescription:

We’re looking for an Associate Growth Marketing Manager to increase new customer growth by hands-on scaling up our current channels, working with our internal teams to improve KPIs, and identify tests to unlock growth within our goals. We’re looking for data-driven problem solvers with a growth mindset, willing to stretch their comfort levels, evolve best practices within growth marketing, and move quickly with attention to detail to do big things.

This is a full-time position with benefits and equity in a collaborative environment that will help you grow your abilities and career as you help change the world for the better. Grove creates products and funds initiatives that help the planet.

About the Job

  • Grow the number of users who join our program within channel goals
  • Own campaigns hand-on-keyboard across two or more online channels, hypothesize and prioritize tests in channel roadmaps and drive channel directions to meet growth goals
  • Define, drive and measure KPIs for all tests and initiatives
  • Work cross-functionally to bring campaigns to life: working with senior growth team members, product team, data analysts, and more

Experience Needed

  • 1-2 years of a proven track record of driving towards growth goals under set CAC/ROAS or volume targets, timelines and budgets or a strong track record in an analytical academic discipline or structured and data-driven job
  • Hands-on keys experience running digital paid channels such as Facebook, TikTok, Paid Search, PLA, Affiliate or others. SEO is a plus
  • Ability to define key marketing KPIs and break them down into their underlying drivers to understand and influence performance
  • Strategic thinker able to breakdown and organize problems, assess opportunity areas, and develop big ideas and priorities to move the business forward
  • Understanding of hypothesis driven A/B, multivariate and incrementality testing with the ability to analyze test result data to tease out learnings and insights to inform future testing
  • Experience using Looker or similar analytics platforms to compile a data driven performance story

APPLY HERE

Customer Learning Experience Designer

Job Description

Customer Learning Experience Designer

USA

Customer Team Customer Success Management /

Full Time

/ Remote

At Deputy we’re on a mission to change the way the world works and we are looking for fantastic people to help us do that. Our mission is to simplify shift work, with our longer term vision to enable thriving workplaces in every community.

Deputy is a SaaS workforce management company designed to simplify employee scheduling, time and attendance tracking, and task management for businesses. We are headquartered in Sydney (AU) and San Francisco (USA), with offices in Melbourne (AU), and London (UK). We’ve helped employers across all industries in 70+ countries optimize their workforce and improve operational efficiency. As a fast-growing tech company, Deputy offers an exciting and dynamic work environment with opportunities for career growth and development.

This is a remote role (working from home), so we are totally happy for you to be based anywhere in the US.

You do not need to match every listed expectation to apply for this position. Here at Deputy, we know that diverse perspectives foster the innovation we need to be successful, and we are committed to building a team that encompasses a variety of backgrounds, experiences, and skills.

As a Customer Learning Experience Designer, you will be responsible for creating, maintaining, and testing embedded learning experiences using a Digital Adoption Platform. Applying your knowledge of Adult Learning, Instructional Design, and user onboarding, you will scope, design, build, and test impactful user experiences that drive value throughout the entire customer lifecycle. These guided experiences will convert free trials to paid customers, optimize account setup, provide just-in-time support, and drive increased product adoption throughout the customer journey.

To be successful in this role, you will need to be an excellent communicator who is laser focused on the user experience (UX) while obsessing over data and making the necessary adjustments for desired results.

Responsiblities

  • Develop a deep understanding of the problems we solve for our clients to drive optimal user experiences focused on reducing user effort
  • Scope, design, build and test high-quality guided experiences using a Digital Adoption Platform
  • Establish success metrics and analyze data to help prioritize work based on aligning to business objectives
  • Manage internal stakeholder communications by working cross functionally with a variety of teams including Product, Product Marketing, Sales, Support, and Customer Success

Qualifications and Requirements

  • 2+ years of experience with Digital Adoption Platforms such as WalkMe, Pendo or Whatfix
  • Background in Instructional Design, UX, Adult Learning, Education, or similar
  • Working knowledge of HTML, CSS and jQuery selectors
  • Extreme attention to detail to ensure accuracy and clarity in both technical builds and communication
  • Ability to independently manage multiple projects with a variety of stakeholders
  • Above all, a growth mindset, comfortable with the unknown, and a willingness to learn and experiment

APPLY HERE

Senior Systems Designer

Job Description

Senior Systems Designer

at That’s No Moon Entertainment

Los Angeles or Remote

That’s No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

We are looking for a hardworking Senior Systems Designer to focus on gameplay systems and content ownership. This includes developing, pitching, scripting, and balancing systems and associated data. You will work with experienced developers to push innovation, agency, quality, and fidelity for next-gen gameplay that matches our next-gen storytelling.

Responsibilities:

  • You will own content for single player systems with a focus on player experience. You will collaborate with leads and directors to develop systems driven mechanics, item content, and bodies of data that support advanced gameplay mechanics that set the bar for the games industry.
  • As part of a highly skilled and lean design team that believes in self-sufficiency, the Senior System Designer’s responsibilities will include scripting systemic behavior, developing player progression/customization systems, and balancing resource economies for said systems.
  • Work with production, engineering, animation, UI, and design teams to implement content, solve workflow issues, and develop content pipelines.
  • We believe in ownership, so the more of your aesthetic and technical vision that you can prototype with your own skills, the better.
  • We also believe in open communication and collaboration use your skills to communicate your vision to the rest of the team and get all the departments pumped to collaborate with you!
  • You will also work with producers to plan out and prioritize your development schedule. Know what the most important parts of your design are and have plans to reduce scope if something takes longer than expected.

Requirements & Skills:

  • Experience with progression, customization, and economy game systems that require management and fine tuning of large bodies of data.
  • Knowledge of and interest in the type of game we are making.
  • Knowledge of Unreal engine, blueprints scripting, and the gameplay ability system are a big plus.
  • Knowledge of scripting within Excel is a plus.
  • Shipped at least 2 games at AAA quality.

Qualities:

  • Have an eye for player experience! Conceptualize and pitch experience driven game systems and mechanics. Communicate clearly and visually to the Directors and the team.
  • Have ownership of your content. Once designs have been approved, the Senior Systems Designer will be responsible for these features to ship.
  • Be creative. We don’t want to micromanage. Nothing makes us happier than seeing you prototype ideas we would have never conceptualized.
  • Be proactive. Don’t wait to be assigned a task pitch concepts that you believe will make the game better and pitch them regularly.
  • Be a generalist. Learn whatever skills will help you complete your vision. From making prototype assets, UI, VFX, animation, audio, etc. a designer is a versatile person. You will have stellar artists and engineers to help you, but the more you can present a singular vision to us with your prototype work, the more excited we will get about it!
  • Be responsible. You will be checking in scripting, content, and data without review. It’s your job not to break the build.

APPLY HERE

Principal Programmer

Job Description

Title: Principal Programmer – FSP – Permanent – Remote

Location: Remote, US, US or Canada

Join us in playing an important part in helping our clients drive healthcare forward and ultimately improve human health outcomes!

Cytel provides unrivaled biostatistics and operations research to improve drug development success rates, crucial for human welfare. Focused on using innovative applications of statistical science and adaptive clinical trial design, Cytel is at the cutting edge of technology and human ingenuity, driving healthcare forward.

We are hiring a remote Principal Programmer to work with a pharma company’s internal team leading project efforts and providing your CDISC knowledge and advanced statistical programming skills. This position reports to the Sr. Director, Biostatistics in the FSP Services business unit in Cytel.

Your Impact

This position plays a key role in the development of statistical programming strategies including outsourcing and oversight strategies, standards, and processes. Provide programming expertise and capabilities in support of clinical studies, global development programs, and regulatory submissions.

Major Responsibilities:

  • Hands-on experience and in-depth knowledge in CDISC standards, including SDTM and ADaM, controlled terminologies, aCRF, cSDRG, ADRG, and define
  • Able to independently write specifications for and develop or validate SDTMs & ADaM domains with little or no oversight.
  • Able to independently develop or validate TLF programs with little or no oversight.
  • Able to manage programming activities and assignments for multiple studies
  • Ability to communicate issues or risks promptly
  • Willingness and ability to take initiative
  • Excellent organizational, analytical, and problem-solving skills, ability to prioritize tasks, as well as excellent written, verbal, and interpersonal communication skills

What we are looking for:

  • M.S. or B.S. in Statistics, Computer Science, Mathematics, Engineering, Life Science, or related discipline with at least 6 years of programming experience preferably in the biotechnology, pharmaceutical or a related sector
  • Proficiency in statistical programming languages/software such as SAS, R, etc
  • Thorough knowledge of regulatory requirements for electronic submission standards
  • Excellent interpersonal, leadership, and communication skills
  • Strong collaborative skills and ability to work with a cross-functional team
  • Strong project management skills
  • Experience in vaccine clinical trials is an asset.

APPLY HERE

Backend Engineer

Job Description

Title: Backend Engineer

Location: Remote – US

Type: Remote
Workplace: remote

Job Description:

Backend Engineer

Team: MRV

Location: United States (or similar timezone)

Who We Are

We are a climate tech company committed to reversing climate change. How do we reach this lofty goal? By ushering the agriculture industry into the new era!

Founded by globally recognized innovators in science and ag technology, Regrow is unlocking the power and profitability of resilient agriculture across the supply chain supporting industry leaders, from growers to global food brands. Regrow combines best-in-class agronomy, soil and carbon modeling, remote sensing and AI to deliver customized, site-specific, scalable solutions to the agri-food industry.

Our customers are frontrunners in agri-food and agtech (Cargill, General Mills, Nutrien, Unilever), ranging from global market operators, project developers, global food brands, and independent farmers. We help partners measure their impact on the environment, model and implement changes that will be environmentally and financially sustainable, and track partners’ progress against sustainability goals.

We’re backed by leading investors, such as Galvanize Climate Solutions, Microsoft’s Venture Fund, Cargill, The Grantham Environmental Trust (NCO), TIME Ventures, Main Sequence Ventures (MSEQ), and more, all of whom believe in our vision to change the world through resilient agriculture.

Our Mission:

Agriculture has the power to reverse climate change. We believe science and technology can help us get there.

Our goal is to use farmland to cool the earth.

We are currently monitoring 1.2B acres of land (10% of global arable land). This year alone, with just one project, our carbon emissions reductions are equivalent to taking 17,000 cars off the road! We are already on our way to a more sustainable planet.

Growth You’ll Foster

As a Backend Engineer on our MRV team at Regrow, you will code and design the platform to power the future of food. Using your expertise in coding, you’ll build scalable services and software to tackle climate change and food security.

Apart from your technical abilities, your experience and seniority will allow you to help the MRV team organize, plan and execute all its goals. create the data products behind our agricultural monitoring, reporting, and verification tools. Using your expertise in imagery analysis and machine learning, you will build tools Regrow uses to identify regenerative agricultural practices globally, allowing growers and the companies that depend on them to build more sustainable supply chains.

What you will do

  • Collaborate with product managers, backend engineers, and data science engineers to spec, build, test and deploy code in Regrow’s largest and fastest-growing technology team
  • Brainstorm features with product managers and domain experts based on your knowledge of the codebase
  • Be responsible for developing new areas of the product, with an eye towards long-term sustainability.
  • You’ll expertly review code, have your code reviewed, and mentor other engineers

Qualifications

  • 3+ years of experience building and deploying high-quality production services primarily in Python
  • Proven experience creating and deploying REST APIs with Python Web Frameworks such as FastAPI, Flask, Django, etc.
  • You are good with data. Considerable commercial experience with relational databases i.e MySQL, Postgres, etc, or a document database like MongoDB.
  • Experience deploying apps/services on at least one major enterprise cloud platform (AWS, GCP, or Azure).
  • You are comfortable with the nuts and bolts of systems programming in the Linux environment (shell/bash scripting)
  • Experience working in an Agile environment
  • Excellent English language presentation and communication skills

Desirable Skills: (bonus if you have them)

  • Ability to apply standard software development processes and clearly document results.
  • Familiarity with Google Earth Engine or other cloud-based satellite imagery analysis environment

APPLY HERE