Job Description

UX/UI Designer, Core Math (contractor)

Remote – United States

Full time

Req_10831

A pioneer in K–12 education since 2000, Amplify is leading the way in next-generation curriculum and assessment. Our core and supplemental programs in ELA, math, and science engage all students in rigorous learning and inspire them to think deeply, creatively, and for themselves. Our formative assessment products help teachers identify the targeted instruction students need to build a strong foundation in early reading and math. All of our programs provide educators with powerful tools that help them understand and respond to the needs of every student. Today, Amplify serves more than 10 million students in all 50 states. For more information, visit amplify.com.

Amplify’s creative team is a group of designers, artists, and storytellers. We sketch, we write, we push pixels, we also love paper. We live for the big ideas, and we sweat the details. We work on digital, print, environmental, interactive, and animation projects. We have a strong hands-on and highly collaborative approach to both product development and graphic design systems and ensure ideas are realized to the highest standards of execution. 

UX/UI Designers at Amplify create smart and meaningful product experiences that directly meet the needs of our young learners and their teachers, inside and outside of the classroom. As a member of Amplify’s design group you will partner with a diverse cross-functional product team of designers, product owners, developers, and curriculum experts to extend and improve Amplify’s digital curriculum.

Amplify’s COVID-19 vaccination policy requires all staff to provide proof of vaccination for in-person meetings unless an approved exemption is provided.

Responsibilities:

Collaborate closely with the Math Graphing and Design team to gather design requirements for math interactives

Develop wireframes, interaction flows, mockups, and front end design specs for interactives based on requirements

Implement and iterate on established design style guides for interactives

Lead problem solving and design to drive compelling user experiences and interfaces

Think holistically and contribute to high-level product strategy

Participate in and conduct collaborative discussions, including  listening closely and providing honest, thoughtful feedback to colleagues

Utilize strong and effective interpersonal and communication skills (written, verbal, and listening) 

Prepare and present designs for review to internal teams and key stakeholders

Develop polished front end designs for handoff to developers

Basic Qualifications: 

3+ years experience with end-to-end product design

Deep understanding of how qualitative research and data inform product and design decisions

Strong visual design and typographic sensibility

Interaction design expertise and experience collaborating with engineers

Expertise with Adobe CC, Sketch, InVision, Zeplin

Experience with Agile processes

Experience designing desktop and mobile experiences

Preferred Qualifications:

Experience with digital product design in education technology or a related field

Enthusiasm for contributing to the landscape of literacy education

Experience designing with Accessibility as a priority

Demonstrated ability to work iteratively with customers to gather and document user experience requirements

A formal education in Interaction Design, Communication Design, User Experience or related field

Experience with interactive motion design or games

Working knowledge of HTML, JavaScript and CSS

Experience and/or knowledge with high school level Algebra and Geometry

Experience and/or knowledge of Desmos Graphing Calculator

Any lived experience with teaching or tutoring students ages K-12

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