Job Description
Title: UI Engineer
Location: Remote/Flexible
Crystal Dynamics is constantly seeking the best gaming talent worldwide to add to our 30-plus year legacy of AAAA game development creating new and iconic franchises. We are committed to making great games with great people and living the dream while doing it.
Benefits for our full-time positions include, but are not limited to, a competitive regional salary, 100% employer-paid medical, dental, and vision insurance options, professional development reimbursement perk, flexible hybrid on-site/off-site work opportunities, 12 company paid holidays, plus additional paid days in December when the studio is closed for holiday break, and the ability to accrue weeks of personal paid time-off.
Join us and shape the future of an amazing studio culture committed to creating award-winning franchises like Tomb Raider, the next Perfect Dark, and more!
The UI Engineer role is a key position within our centralized internal team. You will be responsible for the design, development, and implementation of user interface systems for our action-adventure games. This role demands a balance of creativity and technical expertise, a strong understanding of UI/UX principles, and the ability to collaborate effectively with multidisciplinary teams.
As a UI Engineer, you will…
- Collaborate closely with designers and artists to implement engaging and intuitive UI components and systems.
- Write robust, maintainable code for our game’s UI elements.
- Author documentation explaining the usage of created UI systems.
- Leverage your knowledge of UI/UX principles to enhance player experiences.
- Debug and optimize UI components to ensure performance on PC and console platforms.
- Participate in code reviews and provide constructive feedback to peers.
- Maintain up-to-date knowledge of UI trends and techniques in the gaming industry.
In order to be considered for this role, you must have…
- Experience as a UI engineer in the gaming industry who has contributed to the majority of a development cycle for a high-quality title.
- Proficiency with C++ within Unreal Engine, specifically with hands-on implementing layouts for games.
- Understanding and effective application of UI/UX and MVVM principles in game development, with experience in both front and back end of UI.
- Exceptional problem-solving abilities to troubleshoot and resolve technical issues that may arise during the development process.
- Excellent communication skills, capable of collaborating efficiently within a team environment and engaging with multiple teams for a player-facing role.
- Exhibits humility and the ability to receive feedback and criticism in the spirit of continuous improvement.
- Demonstrates a growth-oriented mindset, showcasing eagerness to learn and adaptability to new technologies and processes.
Preference will be given to candidates who…
- Experience with console development.
- Experience using UI middleware.
- Experience with XAML.
And it will be a bonus if you also have
- Familiarity with agile development methodologies.
- Proficiency in UI design software, such as Adobe XD, Sketch, or Figma.
The pay range for this role includes the annual base salary, not including bonus and the generous benefits package that Crystal Dynamics provides all full-time employees. Individual compensation is determined by work location within our approved states, as well as additional factors, including job related skills, experience, and relevant education. Your recruiter will be able to share more information about total compensation.
Pay Range
$121,000$162,000 USD