Job Description

Texture Artist

  • Remote Worldwide
  • Contract
  • Kit Production

At KitBash3D, our mission is to enable and inspire creators of the virtual frontier. We work on the cutting edge of technology and digital media, creating premium 3D assets and software for movies and video games. Since our launch in 2017, our tools and services have been used on hundreds of movie and game projects for the largest studios as well as independent artists and developers. We are a team of creators and collaborators on a journey to build the future, better, together!

KB3D is seeking a Texture Artist to join our growing global team and help make our mission a reality.

As a Texture Artist, you’ll work alongside our current amazing team of concept artists, modelers, and texture artists creating materials and shaders across multiple genres. You have a serious passion for creating complex and appealing textures and contributing to the art community. You will be receiving artistic feedback from the Asset Supervisor and other senior artists, striving to make each project better than the last. You will report to the Head of Kits, ensuring all projects are completed within specifications and on budget.

As our ideal candidate, creating amazing and efficient materials is your primary area of focus, drawing on your experience working in the video game industry. You are extremely proficient with 3D software and enjoy the challenge of working on a wide range of genres and projects and are consistently finding ways to improve yourself as well as others. You have strong technical skills and a great eye for design, balance, and composition. You also have the soft skills of knowing how to communicate effectively with your supervisors, team, and other departments across the company. You are organized, efficient, creative, open-minded, and excited to be a part of an unstoppable team.

Location: This role is open to remote US applicants as well as global independent contractors. Local candidates have the option to work out of our office located in Portland, Oregon.

What You’ll Contribute:

  • Material Design: Interpret a moodboard, define a material style and create a set of tileable PBR materials.
  • PBR Workflow: Create and deliver Substance materials and PBR textures in line with our pipeline.
  • Material Application: Apply materials to 3D models and adjust UVs to fit the needs of the textures.
  • Rendering: Render beautiful images of the 3D models, in your software of choice, with your materials applied for visual approval and potential marketing use

What You Bring to the Team:

    • At least 1 year of experience creating high-quality materials in the video game industry
    • Extremely proficiency in Substance Designer
    • Solid understanding of PBR workflows, UVs, and surface/light interaction
    • Portfolio of work demonstrating proficiency in material creation, specifically for environments and props
    • A comprehensive understanding of Non-Overlapping UVs for game-engines
    • Ability to deliver clean, organized work, while still within our technical specifications
    • An exceptional understanding of form, shape, structure, and silhouette
    • Conversationally fluent in English with the ability to communicate verbally and in writing effectively
    • Ability to collaborate and work well on a team
    • Highly accountable – we believe that taking ownership is the key to succeeding as a team and we hope you do too!
    • Appetite for start-up culture, you are a quick learner and self-starter
    • Passionate about personal development and growth, you get excited about new challenges and solving problems

    Bonus Points:

    • Experience creating stylized game assets
    • Experience with game engine workflows using Unreal or Unity
    • Experience with multiple 3D software such as Maya, 3DS Max, Blender, Houdini, and C4D
    • Strong lighting and rendering skills

    What We Offer

    • Competitive salary
    • Professional development funds
    • 12 company holidays per year + End of Year companywide recess
    • Remote work and/or hybrid work in our NE Portland, OR office
    • Health benefits and unlimited paid time off (employee only)
    • Opportunities for professional development and career growth as KitBash3D grows

    About KitBash3D

    KitBash3D is a company and community that celebrates taking risks and being on the cutting edge of technology and digital media. Our premium 3D assets cover everything from ancient temples to futuristic utopias that artists use to bring their imaginary worlds to life. Our customers include Marvel, Netflix, Warner Bros, HBO, EA, Ubisoft, Naughty Dog, 2K Games as well as thousands of independent artists and hobbyists in more than 150 countries.

    We are on a mission to enable and inspire the creators of the virtual frontier and we’re looking for amazing people to join us on this journey.

    Equal Opportunity Employment

    KitBash3D is committed to a diverse and inclusive workplace. KitBash3D is an equal opportunity employer and does not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status. For individuals with disabilities who would like to request an accommodation, please include your request as part of the questionnaire in this application.

    Please Keep Reading…

    We know research shows that women and other marginalized folks tend to only apply to a job when they meet every requirement. So, if you think you have what it takes to own this role, but don’t necessarily check every box, we would still love to hear from you!

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