Job Description

Title: Technical Artist

Location: Remote (within the U.S.)

Work From Anywhere in the U.S., Chicagoland Preferable – Remote #LI-Remote

Level Ex is a fast-growing game studio that creates video games for doctors.

Our games feature thrilling medical cases built with the highest game design standards and deliberate game mechanics. They also employ state-of-the-art graphics and physics technology, supported by the latest generation tech, allowing us to craft breathtaking virtual anatomy: custom-built GPU-based fluids, tissues, and soft-body systems that look and react like the real deal.

We attract top artists, engineers, and designers from prominent gaming franchises, like Mortal KombatBioShock, Call of DutyStar Wars, and many others. Our caliber of talent keeps us at the forefront of the industry: GDC ranked our game design talk #2 of 194 for sponsored sessions in 2019, and we earned 2nd place at SIGGRAPH Real-Time Live! 2019, sharing the stage with Epic, Unity, Digital Domain, and others. Meet some of our incredible team here, and learn why you’ll enjoy our company and culture – Video: Why Join Level Ex?

We’re looking for a UI Artist to join our team as we grow a new genre in the video game industry.

Responsibilities

  • Create a suite of art pipelines and art creation tools to support new methods of high-end art content creation.
  • Architect custom asset pipelines that use the latest art and engine tools efficiently.
  • Identify ways to make 3D and 2D artists more effective and efficient – and make it happen.
  • Write scripts to automate multi-step art creation, capture, import, and export processes.
  • Research, integrate, and configure new art-content systems like particle systems, animation systems, etc.
  • Work autonomously as part of the Medical team on a wide variety of interesting projects.

Qualifications

  • Minimum of 3+ years of professional experience working in game development or mobile app environment.
  • Experience shipping at least one professional game or mobile app as a UI Artist.
  • Excellent portfolio demonstrating UI design skills, including wireframes, prototypes, and final UI in-game implementations.
  • Experience working in Unity3D, Unreal Engine, or a proprietary engine creating and implementing UI assets.
  • Solid understanding of mobile UI design principles and processes.
  • Demonstrable experience with Adobe CC design tools, Sketch, Figma, or similar.
  • Aptitude for quickly learning new tools and processes when necessary.
  • Excellent communication and teamwork skills, with an ability to articulate design concepts.

Bonus Qualifications

  • 3D modeling, motion graphics, or illustration skills.
  • Knowledge of scripting or programming languages relevant to UI development.

APPLY HERE