About the Role

Title: Software Engineer, Figfile

Location: San Francisco, CA New York, NY United States

JobDescription:

Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products from start to finish. Whether its consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alonecomemake with us!

The FigFile Platform team is responsible for the backend services storing and synchronizing Figma Design and FigJam files. We are perhaps best known for operating the Multiplayer service, which powers the low-latency collaboration in Figma’s editors. Were also responsible for Figmas file abstractions, including the File object, images, and videos. And core infrastructure abstractions like content storage (S3, Dynamo), and APIs internal systems used to access Figma file data.

As a part of our team, you’ll play a pivotal role in providing a seamless experience for both our internal and external developers, ensuring they can interact with Figma files effortlessly. We have many large, challenging projects ahead, and are looking for engineers with strong distributed systems experience, who have operated mission critical “online” systems at substantial scale. \

Ideal candidates will have experience working in large-scale cloud deployments and implementing scalable patterns. Theyve implemented and maintained robust & reliable, distributed systems that form the backbone of core product infrastructure. Most importantly, they love building for builders!

This is a full time role that can be held from one of our US hubs or remotely in the United States.

What you’ll do at Figma:

  • Work with amazing engineers, building infra that makes working with FigFiles fast, easy, and secure.
  • Work with engineers across the company to build innovative new features that operate at scale.
  • Design, build, and operate scalable infrastructure.
  • Engage with stakeholders to understand their needs and work with them to figure out what we should be building next to serve our customers.
  • Improve engineering standards, tooling, and processes.
  • Help debug production issues across services and multiple levels of the stack.

Wed love to hear from you if you have:

  • 4+ years of experience building and scaling distributed systems.
  • Proven track record of identifying opportunities for and successfully shipping high-quality products in high growth environments.
  • Excellent technical communication skills and experience working across multiple teams and functions.
  • Experience mentoring other engineers and promoting a collaborative team culture
  • Have excellent problem solving skills. You use a systematic and thorough approach. You think from first principles and have a bias for action. You are driven by impact. You are willing to work on grungy problems if they have a high impact on the business or the health of the infrastructure.
  • Care deeply about the quality of the software / systems you build. You have an artisan mentality and are always looking to improve your craft. At the same time you are able to strike the right balance between idealism and pragmatism.

While its not required, its an added plus if you also have:

  • Experience with some of the following areas:
    • Working in a multi-language environment. We own services written in Rust, Ruby, TypeScript, and Go.
    • Cloud infrastructure
    • Building and maintaining APIs

APPLY HERE