Job Description

Producer, VFX & Lighting

at That’s No Moon Entertainment

Los Angeles or Remote

That’s No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

We are seeking a Producer to work with the Visual Development Director to manage and deliver all aspects of visual effects and lighting for a AAA action-adventure game.

Responsibilities:

  • Work with Visual Development, VFX and Lighting departments to deliver all related content in the game on time, at quality and on budget.
  • Own and manage the schedule and related task tracking across VFX and Lighting through to integration.
  • Solicit needs from the department and communicate project requirements. Take those requirements and turn them into project plans. Work with the art team to execute those plans.
  • Work collaboratively with production and department leadership to drive decision making that achieves both the project goals and company values.
  • Connect departments and eliminate roadblocks to ensure the team is flowing efficiently through their work.
  • Communicate project risks to leadership.
  • Suggest improvements to the production process and assist in seeing them through.
  • Assemble productivity data from the production tracking system and use that data create production reports that steer the production forward.

Requirements & Skills:

  • Project Management or Business Administration skills or experience.
  • Experience with Jira, Shotgun/ShotGrid, Perforce or other industry standard tasking and version control software.
  • Experience with modern game art pipelines, in particular 3D character and high-fidelity realistic art pipelines.
  • Flexible and agile, able to adapt during a project to emerging requirements.
  • Adaptive managerial skills, knowing when to use formal or informal tactics and strategy to achieve project success.
  • Experience or familiarity with managing budgets and/or staff resource plans.

Qualifications:

  • At least 4 years of experience as a Producer or Project Manager delivering projects working across multiple departments or equivalent experience.
  • Strong time managerial skills in a technically sophisticated and fast-paced work environment.
  • Strong interpersonal, oral and written communication skills with high emotional intelligence.
  • High attention to detail and driven to results.

APPLY HERE