About the Role

Principal Concept Artist

Seattle, WA | Burlingame, CA | Remote, US

Meta is currently seeking a visionary Principal Concept Artist to work with team leaders to uphold and communicate a cohesive vision for the Metaverse. The ideal candidate will have extensive background in real time immersive experiences and the ability to thrive in a fast-paced, iterative, semi-structured environment. This person would be a principal artist who sets creative vision with their world level talent.

Principal Concept Artist Responsibilities

  • Drive, influence, and elevate product strategy through hands on craft
  • Communicate visual goals and manage expectations with cross-functional internal and external partners
  • Define and evolve artistic direction, aesthetics, ideation, design and vision within the immediate team and in direct collaboration with creative, external partners
  • Collaborate on the creation of style guides, presentations, and related materials for internal and external teams
  • Create production concepts, storyboards, and polished 2D assets. Use industry standard and proprietary tools to create content
  • Collaborate with Creative Director, Art, Design, and Engineering to push the boundaries of immersive, multiplayer VR experiences within Horizon technology
  • Collaborate with marketing and brand to ensure our product tone is cohesive across all aspects of the user journey

Minimum Qualifications

  • Shipped 2-5 AAA or studio VR projects as an Art Director or Principle Concept Artist
  • Experience working with partners drive successful visual compromises under performance constraints
  • Experience conceptualizing ideas through visual development from rough thumbnails to polished final deliverables, and an understanding of translating these ideas to real-time content
  • Experience defining visual targets within different art styles
  • Keen product sense and experience spotting trends and opportunities for target audiences
  • Proficient in industry standard art tools and experience working between 2D and 3D tool sets such as Photoshop, Maya, Modo, Zbrush or similar
  • Self-driven, proactively improve skills by keeping aware of industry techniques
  • Experience receiving and giving proven constructive feedback
  • Organizational skills with experience setting priorities across multiple projects

Preferred Qualifications

  • VR development experience and mobile experience
  • Experience working in a User Generated Content product or creative Platform-As-A-Service product
  • Experience in leading varied art styles, from realistic to caricature to abstract

APPLY HERE