by Terrance Ellis | Jan 5, 2026 | Uncategorized
If you’re fluent in modern web dev and you care about the details that separate “works on my machine” from “production-ready,” this role is for you. You’ll challenge AI models with real UI/UX and engineering scenarios, then document what breaks so the model gets sharper, faster, and more reliable.
About Invisible
Invisible supports AI development by producing high-quality training data and expert evaluation workflows. They work with specialists to validate outputs, surface failure modes, and improve model reasoning for real-world use.
Schedule
Contract, freelance, remote (U.S. listed).
Mid-senior level expectations.
Hours vary based on your availability and project demand.
You provide a secure computer and high-speed internet connection.
Pay range: $8–$65/hour (rate based on experience, expertise, and location).
What You’ll Do
⦁ Converse with AI models on real-world web development challenges and interactive component logic
⦁ Validate outputs for factual accuracy, design soundness, and production readiness
⦁ Challenge the model on modern UI/UX patterns, responsive layouts, and accessibility best practices
⦁ Evaluate React component architecture, design system consistency, and maintainability
⦁ Test reasoning around Next.js and server-side rendering, routing, and client-server interactions
⦁ Assess performance optimization, cross-browser compatibility, and API-driven design decisions
⦁ Capture reproducible error traces and document recurring failure patterns
⦁ Recommend improvements to prompts, evaluation methods, and quality metrics
What You Need
⦁ Strong modern web development experience with UI/UX sensibility
⦁ Proficiency with semantic HTML, modular CSS, and accessibility standards
⦁ Hands-on experience with React and Next.js (including component architecture and SSR concepts)
⦁ Understanding of performance tuning, browser behavior, and modern frontend tooling
⦁ Ability to clearly explain reasoning and “show your work” in writing
⦁ A bachelor’s or master’s degree in web development, computer science, digital design, or related field is ideal
⦁ Portfolio featuring production-grade React/Next.js work, design handoff experience, or open-source contributions is a strong plus
Benefits
⦁ Flexible, remote contract work
⦁ Pay range of $8–$65/hour
⦁ Hands-on work with cutting-edge AI tools and evaluation workflows
⦁ Direct impact on model reliability, usability, and real-world developer support
⦁ Project-based opportunities that can expand with performance and availability
Backbone check: this one is closer to a true “web specialist” than the HTML posting. If you can speak design systems, accessibility, and Next.js tradeoffs like a grown-up, apply here first. If you’re mostly HTML/CSS with light JS, this will expose you.
Happy Hunting,
~Two Chicks…
by Terrance Ellis | Jan 5, 2026 | Uncategorized
If you can take a 2D reference and turn it into a clean, game-ready 3D asset that holds up in production, this role is built for you. You’ll model across multiple asset types, keep your topology tight, and iterate fast based on feedback.
About Invisible
Invisible supports AI development through high-quality training data and expert evaluation workflows. They work with specialists who can create accurate digital assets and refine them through iterative pipelines to improve model performance and real-world reliability.
Schedule
Contract, remote (U.S. listed).
Entry level.
You provide a secure computer and high-speed internet connection.
Pay rate: $22/hour.
What You’ll Do
⦁ Translate 2D reference images into precise 3D models with accurate geometry, proportions, and clean topology
⦁ Source supplementary references to solve occlusions, unclear angles, or incomplete imagery
⦁ Create production-ready assets across distinct categories: hard surface, organic, environment, and architecture
⦁ Model hard-surface assets like vehicles, props, and machinery with detail that supports game production needs
⦁ Model organic assets including humans (realistic digital doubles), animals, plants, and natural forms
⦁ Build environments and architectural assets such as buildings, landscapes, set pieces, and world elements
⦁ Iterate on models based on feedback while aligning with quality standards and artistic direction
⦁ Communicate your workflow clearly and document problem-solving steps when needed
What You Need
⦁ Bachelor’s or Master’s degree in 3D Art, Animation, Game Design, Computer Graphics, or related field, or equivalent professional experience
⦁ Proficiency in industry-standard modeling tools (Maya, Blender, ZBrush, Houdini, 3ds Max)
⦁ Familiarity with UV and texturing workflows (Substance Painter, Mari)
⦁ Portfolio showing range across hard surface, organic, and environmental assets (games/AR/VR/interactive media preferred)
⦁ Strong understanding of anatomy, form, and material definition
⦁ Ability to “show your work” and explain modeling decisions clearly
⦁ Comfort in iterative pipelines with a collaborative, feedback-friendly mindset
Benefits
⦁ Flexible, remote contract work
⦁ $22/hour pay rate
⦁ Portfolio-building work across multiple asset categories
⦁ Practice in a production-style feedback loop and iteration pipeline
⦁ Opportunity to contribute to AI training workflows in a creative technical role
Backbone check: this looks like the same exact listing as the 3D Artist + Computer Graphics versions, just re-labeled for “video game.” If you’re applying, tailor your portfolio links and bullet points toward game-ready constraints (optimization mindset, clean topology, UV discipline) so you don’t look generic.
Happy Hunting,
~Two Chicks…
by Terrance Ellis | Jan 5, 2026 | Uncategorized
Turn 2D reference into production-ready 3D assets with clean topology, accurate proportions, and real volumetric fidelity. If you’re strong in both hard-surface and organic modeling and you can iterate fast without getting precious, this is a solid contract lane.
About Invisible
Invisible supports AI development through high-quality training data and expert evaluation workflows. They work with specialists who can build accurate digital assets and refine them through feedback to improve model performance and real-world reliability.
Schedule
Contract, remote (U.S. listed).
Entry level.
You provide a secure computer and high-speed internet connection.
Pay rate: $22/hour.
What You’ll Do
⦁ Translate 2D reference images into precise 3D models with accurate geometry, proportions, and clean topology
⦁ Source supplementary references to resolve occlusions, unclear angles, or incomplete imagery
⦁ Produce high-quality assets across multiple categories: hard surface, organic, environment, and architecture
⦁ Model hard-surface assets like vehicles, props, and machinery with production-ready detail
⦁ Model organic assets including humans (realistic digital doubles), animals, plants, and natural forms
⦁ Build environment and architectural assets such as buildings, landscapes, set pieces, and world elements
⦁ Iterate based on feedback while aligning with quality standards and artistic direction
⦁ Clearly communicate your workflow and document problem-solving steps when needed
What You Need
⦁ Bachelor’s or Master’s degree in 3D Art, Animation, Game Design, Computer Graphics, or related field, or equivalent professional experience
⦁ Proficiency in industry-standard modeling tools (Maya, Blender, ZBrush, Houdini, 3ds Max)
⦁ Familiarity with UV and texturing workflows (Substance Painter, Mari)
⦁ Portfolio showing range across hard surface, organic, and environmental assets (film, games, AR/VR, or interactive media preferred)
⦁ Strong understanding of anatomy, form, and material definition
⦁ Ability to “show your work” and explain modeling decisions clearly
⦁ Comfort in iterative pipelines with a collaborative, feedback-friendly mindset
Benefits
⦁ Flexible, remote contract work
⦁ $22/hour pay rate
⦁ Portfolio-building projects across varied asset types
⦁ Practice working in a production-style feedback loop
⦁ Opportunity to contribute to AI training workflows in a creative technical role
Backbone check: this posting reads almost identical to the 3D Artist Specialist one. If Invisible is duplicating roles, your best play is to apply to both only if your portfolio truly covers hard surface + organic + environments. Otherwise, pick the one that matches your strongest lane so your submission feels focused.
Happy Hunting,
~Two Chicks…
by Terrance Ellis | Jan 5, 2026 | Uncategorized
If you can look at a 2D reference and pull a production-ready 3D asset out of thin air, this is your lane. You’ll build clean, accurate models that hold up under scrutiny, then iterate fast based on feedback.
About Invisible
Invisible supports AI development by producing high-quality training data and expert evaluation workflows. They work with specialists who can create and refine high-fidelity assets that help improve model performance and real-world reliability.
Schedule
Contract, remote (U.S. listed).
Entry level.
You provide a secure computer and high-speed internet connection.
Pay rate: $22/hour.
What You’ll Do
⦁ Translate 2D reference images into accurate 3D models with strong geometry, proportions, and clean topology
⦁ Source additional references to solve occlusions, blurry details, or incomplete imagery
⦁ Create high-quality assets across multiple categories: hard surface, organic, environment, and architecture
⦁ Model hard-surface assets like vehicles, props, and machinery with production-ready detail
⦁ Model organic assets including humans (realistic digital doubles), animals, plants, and natural forms
⦁ Build environments and architectural assets such as buildings, landscapes, set pieces, and world elements
⦁ Iterate on models based on feedback while aligning with quality standards and artistic direction
⦁ Communicate your process clearly and document problem-solving steps when needed
What You Need
⦁ Bachelor’s or Master’s degree in 3D Art, Animation, Game Design, Computer Graphics, or related field, or equivalent professional experience
⦁ Proficiency in industry-standard tools (Maya, Blender, ZBrush, Houdini, 3ds Max)
⦁ Familiarity with UV and texturing workflows (Substance Painter, Mari)
⦁ A portfolio showing strong range across hard surface, organic, and environmental modeling (film, games, AR/VR, or interactive media preferred)
⦁ Solid understanding of anatomy, form, and material definition
⦁ Ability to “show your work” and explain your modeling decisions and workflow
⦁ Comfort working in an iterative pipeline with a collaborative, feedback-friendly mindset
Benefits
⦁ Flexible, remote contract work
⦁ $22/hour pay rate
⦁ Portfolio-building work across a wide variety of asset types
⦁ Practice in a production-style feedback and iteration loop
⦁ Opportunity to contribute to AI training workflows in a creative, technical role
This is a portfolio-first role. If your work is clean and you can iterate without ego, you’ll stand out fast.
Happy Hunting,
~Two Chicks…
by Terrance Ellis | Jan 5, 2026 | Uncategorized
If you’re fluent in Java and you can explain why something works, not just that it compiles, this role puts you in the driver’s seat. You’ll challenge advanced AI models with real engineering problems, then document every failure mode so the model learns to reason cleaner, code safer, and debug smarter.
About Invisible
Invisible supports AI development by producing high-quality training data and expert evaluation workflows. They partner with technical specialists to validate outputs, identify failure patterns, and improve model reasoning for real-world software engineering use.
Schedule
Contract, freelance, remote (U.S. listed).
Hours vary based on your availability and project demand.
You provide a secure computer and high-speed internet connection.
What You’ll Do
⦁ Converse with AI models on software engineering tasks and technical scenarios using Java
⦁ Verify logical accuracy, Java fluency, and completeness of solutions
⦁ Assess code quality for clarity, maintainability, and secure coding practices
⦁ Capture reproducible error traces and document recurring failure patterns
⦁ Challenge the model on complex topics (async concepts, RESTful APIs, OOP design, debugging distributed systems)
⦁ Suggest improvements to prompts, evaluation criteria, and quality metrics based on what you observe
What You Need
⦁ Strong, practical Java experience in real-world environments
⦁ Solid CS fundamentals (algorithms, data structures, software architecture)
⦁ Comfort debugging and reasoning through complex system behavior
⦁ Ability to clearly explain reasoning and “show your work” in writing
⦁ High attention to detail and consistency when evaluating technical outputs
⦁ Degree in CS/Software Engineering (BS/MS/PhD) is ideal; open-source work, technical writing, or equivalent experience valued
Benefits
⦁ Flexible, remote contract work
⦁ Pay range of $8–$65/hour (rate based on experience, expertise, and location)
⦁ Hands-on work with cutting-edge AI tools and evaluation pipelines
⦁ Direct impact on model reliability, safety, and usefulness
⦁ Project-based opportunities that can expand with performance and availability
These roles reward people who are precise, consistent, and can write clean explanations without getting cute.
If you’re ready to turn your Java skills into real model improvements, apply now and set a rate that matches your depth.
Happy Hunting,
~Two Chicks…
by Terrance Ellis | Jan 5, 2026 | Uncategorized
If you can build clean, standards-based HTML and you actually understand the JavaScript/TypeScript layer that makes it come alive, this role is a strong fit. You’ll pressure-test AI models with real frontend engineering scenarios, then document what fails so the model learns to produce sharper, safer, more reliable code.
About Invisible
Invisible supports AI development by producing high-quality training data and expert evaluation workflows. They work with specialists who can validate outputs, catch failure modes, and improve model reasoning for real-world engineering use.
Schedule
Contract, freelance, remote (U.S. listed).
Hours vary based on your availability and project demand.
You provide a secure computer and high-speed internet connection.
What You’ll Do
⦁ Converse with AI models on software engineering tasks and technical scenarios using HTML (and related web stack topics)
⦁ Verify logical accuracy, coding fluency, and solution completeness
⦁ Evaluate code quality for clarity, maintainability, standards compliance, and secure practices
⦁ Capture reproducible error traces and document recurring failure patterns
⦁ Challenge the model on complex topics (async behavior, RESTful API integration, architecture decisions, debugging)
⦁ Suggest improvements to prompts, evaluation methods, and quality metrics based on what you observe
What You Need
⦁ Strong HTML proficiency (beyond basic markup, including real-world structure and standards)
⦁ Solid professional experience with JavaScript and/or TypeScript
⦁ Strong CS and engineering fundamentals (architecture thinking, debugging, clean design)
⦁ Ability to clearly explain reasoning and “show your work” in writing
⦁ High attention to detail and consistency when evaluating technical outputs
⦁ Degree in CS/Software Engineering (BS/MS/PhD) is ideal; open-source work, technical writing, or equivalent experience valued
Benefits
⦁ Flexible, remote contract work
⦁ Pay range of $6–$65/hour (rate based on experience, expertise, and location)
⦁ Hands-on work with cutting-edge AI tools and evaluation workflows
⦁ Direct impact on model reliability, safety, and usefulness
⦁ Project-based opportunities that can expand with performance and availability
Quick backbone check: “HTML specialist” is a misleading title. They want a web engineer who can reason and write clearly, not someone who only knows tags. If your JS/TS isn’t solid, skip this one.
If you’re ready to turn your web stack skill into real model improvements, apply now and set a rate that matches your depth.
Happy Hunting,
~Two Chicks…