🖼️ Graphics Programmer – Talent Pool

🧩 Remote | 🛠 Engineering | 📦 Contract-Based | 🕹 AAA Visual Systems

🧾 About the Role

Side, a leading global video game development partner, is actively expanding its Graphics Programmer Talent Pool to support upcoming AAA and cross-platform projects. This is not an active opening but a strategic opportunity to be considered first for future roles in graphics development as new projects emerge.

If you write render code that makes jaws drop—and know how to balance performance with stunning visual fidelity—you belong here.


✅ Position Highlights

• Remote-first (U.S., Canada, UK, Romania, and more)
• Contract-based project roles on AAA titles
• Collaborate with top-tier artists and engineers across 40+ global studios
• Be first in line for future graphics-focused opportunities


📋 What You’ll Own

• Design and implement real-time rendering systems for cutting-edge visuals
• Work on shaders, lighting models, post-processing, shadows, and VFX pipelines
• Collaborate with technical artists, tools teams, and engine engineers
• Optimize rendering performance for PC, console, and emerging platforms
• Debug, profile, and refactor GPU and CPU performance bottlenecks
• Help shape the visual identity of the game through innovative graphics tech


🎯 Requirements

Experience
• 1+ shipped title in the AAA game industry
• Deep experience in graphics-specific programming within games

Technical Proficiency
• Strong C++ skills with a clean, efficient coding style
• Familiarity with rendering APIs (DirectX, Vulkan, Metal, OpenGL)
• Proficient in writing shaders (HLSL, GLSL, or similar)
• Knowledge of real-time lighting, materials, and post-process effects

Bonus Skills
• Experience with engines like Unreal Engine or Unity
• Familiarity with ray tracing, PBR workflows, or deferred rendering
• Understanding of GPU performance profiling tools


✍️ Call to Action

If you’re ready to push pixels like a pro and help deliver industry-defining visuals, apply now to Side’s Graphics Programmer Talent Pool.

You’ll be contacted when roles align with your expertise and kept in the loop with upcoming opportunities in co-dev projects.

Let’s build the visuals that gamers remember.

🎮 Gameplay Engineer – Talent Pool

🧩 Remote | 🛠 Engineering | 📦 Contract-Based | 🕹 AAA Gameplay Systems

🧾 About the Role

Side, a global co-development leader in game production, is expanding its Gameplay Engineer Talent Pool to support future AAA and cross-platform projects. This listing is not for an immediate opening, but submitting your application ensures you’re first in line when new engineering roles open across our expansive network of studios.

If you live for building mechanics that feel good—responsive, smart, and immersive—this is your chance to help shape how players play.


✅ Position Highlights

• Remote-friendly (U.S., Canada, Romania, UK, Brazil, and more)
• Project-based contract work on world-class games
• Collaborate with top-tier designers, artists, and engineers
• Build gameplay systems that define player experience


📋 What You’ll Own

• Design, build, and optimize gameplay systems including mechanics, AI behaviors, and player interactions
• Translate design specs into scalable, responsive code using C++
• Collaborate with designers and artists to prototype and iterate on features
• Debug and resolve gameplay issues with precision and speed
• Contribute to system architecture that supports gameplay innovation and performance
• Stay current with industry tools, trends, and technologies


🎯 Requirements

Experience
• 1+ shipped title in the AAA game industry
• Hands-on experience developing gameplay mechanics and systems

Technical Skills
• Strong proficiency in C++
• Familiarity with debugging, optimization, and performance tuning
• Understanding of gameplay architecture and AI behavior systems

Soft Skills
• Effective communicator with cross-disciplinary teams
• Fast learner, adaptable to new engines, tools, or workflows
• Strong analytical and problem-solving mindset
• Passion for creating fun, player-first gameplay experiences


✍️ Call to Action

If you want to shape gameplay that feels just right—snappy movement, intelligent AI, immersive interactions—apply now to Side’s Gameplay Engineer Talent Pool.

You’ll be the first to hear about new projects that match your skill set and will remain part of our curated network of trusted collaborators.

Let’s build the next unforgettable game experience—together.

🏞️ Environment/Props Concept Artist – Talent Pool

🎮 Remote | 🎨 Art Production | 📦 Contract-Based | 🕹 AAA World-Building

🧾 About the Role

Side, a global co-development powerhouse for the video game industry, is growing its Environment/Props Concept Artist Talent Pool. This listing isn’t tied to an immediate opening—but by applying, you’re placing your portfolio on the priority review list for upcoming projects across PC, console, mobile, and VR/AR platforms.

If you craft breathtaking environments and design props that tell stories without words, your world-building skills belong here.


✅ Position Highlights

• Fully remote (U.S., Canada, UK, Romania, and more)
• Contract-based, project-specific opportunities
• Work with 40+ global studios on visually rich AAA titles
• Be first in line when environment/prop design needs arise


📋 What You’ll Own

• Design striking concept art for landscapes, interiors, architecture, and props
• Collaborate with art leads, level designers, and 3D teams to support cohesive world-building
• Develop highly readable and imaginative concept visuals from thumbnail to final
• Deliver callouts, visual breakdowns, and references to aid 3D production
• Iterate based on feedback and adapt across realistic and stylized styles
• Maintain visual consistency with the game’s tone, theme, and storytelling needs
• Contribute creative solutions to narrative and visual design challenges


🎯 Requirements

Experience
• 3+ years as an Environment/Prop Concept Artist in the game industry
• Shipped at least one title (PC, console, mobile, or VR/AR)

Artistic & Technical Skills
• Proficient in Photoshop, Procreate, or equivalent tools
• Mastery of perspective, lighting, color theory, and composition
• Understanding of architectural/industrial design principles
• Strong visual storytelling instincts and design versatility

Collaboration & Communication
• Comfortable working in cross-functional teams
• Adapts quickly to feedback and iteration cycles


⭐ Bonus Skills

• Familiarity with 3D tools for block-outs and visualization
• Knowledge of Unreal or Unity for environment integration awareness
• Experience with procedural tools like Houdini
• Background in architectural visualization or environmental storytelling


✍️ Call to Action

If you’re passionate about building immersive worlds and want to work with global game studios on AAA projects, apply now to join Side’s Environment/Props Concept Artist Talent Pool.

You’ll be first to hear when opportunities match your skill set—and stay connected to future-shaping creative projects.

Let’s build worlds players never want to leave.

🎨 Character Concept Artist – Talent Pool

🎮 Remote | ✏️ Art Production | 📦 Contract-Based | 🕹 AAA Game Design

🧾 About the Role

Side, a global leader in co-development for the video game industry, is building its Character Concept Artist Talent Pool to support future AAA, mobile, and cross-platform projects. This isn’t an open role (yet), but submitting your portfolio ensures you’re top of mind for upcoming opportunities across our worldwide studio network.

If you know how to draw life into pixels—crafting bold, expressive characters that tell stories at first glance—this is your invitation.


✅ Position Highlights

• Fully Remote (U.S., Canada, UK, Romania)
• Contract-based work across top-tier global titles
• Shape the look and personality of characters in multiple genres
• Be first in line for future co-dev concept art opportunities


📋 What You’ll Own

• Design visually compelling character concepts with personality, function, and flair
• Create costume, accessory, and character detail iterations with attention to style and gameplay mechanics
• Develop visuals that fit a project’s tone—from stylized to hyperreal
• Collaborate with 3D artists, art leads, and designers to guide asset creation
• Deliver polished, production-ready concept sheets with callouts and breakdowns
• Iterate based on team and client feedback to ensure cohesion and excellence


🎯 Requirements

Experience
• 3+ years in the game industry as a Character Concept Artist
• At least one shipped title (PC, console, mobile, or VR/AR)

Technical & Artistic Skills
• Proficient in Photoshop, Procreate, or equivalent tools
• Solid grasp of anatomy, shape language, proportion, and personality-driven design
• Ability to design for gameplay function, animation, and visual storytelling
• Skilled in rendering and presentation of character concepts

Creative Strengths
• Imaginative, flexible, and versatile across styles (fantasy, sci-fi, realism, etc.)
• Collaborative team player who thrives on feedback
• Detail-oriented, narrative-focused mindset


⭐ Bonus Skills

• Familiarity with 3D tools for block-outs or rough sculpts
• Experience illustrating characters for varied genres and tones
• Visual storytelling background (e.g., comics, cinematics, storyboard art)
• Awareness of evolving trends in character design and art direction


✍️ Call to Action

If you’re ready to design characters that players never forget—and want early access to world-class co-development projects—apply now to join Side’s Character Concept Artist Talent Pool.

We’ll keep you informed of new openings and connect you when your skills align with future projects.

Let’s bring characters to life—frame by frame.

🔊 Audio Designer – Talent Pool

🎮 Remote | 🎧 Audio Production | 📦 Contract-Based | 🕹 AAA Game Audio

🧾 About the Role

Side, a global leader in video game co-development, is curating a Talent Pool of experienced Audio Designers for upcoming projects across PC, console, mobile, and VR/AR. This is not an immediate opening, but your application ensures you’ll be first in line for audio roles as new opportunities arise.

If you can sculpt silence into storytelling, design immersive soundscapes, and bring worlds to life through audio, we want you in our creative orbit.


✅ Position Highlights

• Fully remote (U.S., Canada, Romania, UK, and beyond)
• Contract-based, project-specific work on AAA and cross-platform games
• Collaborate with Side’s award-winning global studios
• Get early access to co-dev projects with major industry players


📋 What You’ll Own

• Design and implement dynamic audio systems and soundscapes for immersive gameplay
• Collaborate with designers, artists, and engineers to align sound with story and mechanics
• Record, edit, and mix high-quality SFX and VO
• Integrate assets using Wwise or FMOD
• Implement spatial audio, adaptive music, and interactive sound design
• Debug, optimize, and maintain audio performance across platforms
• Maintain consistency in style, tone, and technical quality across the project


🎯 Requirements

Experience
• 3+ years as an Audio Designer in game development
• Shipped at least one title on PC, console, mobile, or VR/AR

Technical Skills
• Proficient in Wwise, FMOD, and DAWs like Pro Tools, Logic, Reaper
• Skilled in sound design, editing, mixing, and integration
• Experience with Unreal Engine or Unity
• Understanding of audio file optimization and compression

Creative Edge
• Strong storytelling instincts through sound
• Team-first attitude and sharp communication skills
• Deep love for games and how sound enhances gameplay


⭐ Bonus Skills

• Experience with spatial/3D audio
• Familiarity with adaptive music systems or procedural audio
• Scripting knowledge for audio systems
• Background in music composition or VO direction


✍️ Call to Action

If you’re ready to shape the sonic soul of the world’s most ambitious games, apply now to Side’s Audio Designer Talent Pool.

We’ll reach out as new projects roll in and keep you connected to our global audio pipeline.

Let’s create soundtracks that players never forget.

🧍‍♂️ 3D Character Artist – Talent Pool

🎮 Remote | 🧩 Art Production | 📦 Contract | 🕹 AAA Game Development

🧾 About the Role

Side, a global leader in video game development services, is expanding its 3D Character Artist Talent Pool to support future co-development projects across PC, console, mobile, and VR/AR platforms. This listing is not for an immediate opening, but by applying, you’ll secure a spot for first consideration when new project needs arise.

If you know how to breathe life into polygons—from stylized heroes to photorealistic NPCs—you’re exactly who we want to hear from.


✅ Position Highlights

• Fully remote (U.S., Canada, Romania, UK, and beyond)
• Contract-based, project-specific opportunities
• Shape the visual identity of AAA and cross-platform characters
• Join a global network of 40+ studios in 15 countries


📋 What You’ll Own

• Sculpt and model high-quality 3D characters, from organic forms to hard surface details
• Handle the full pipeline: concept blockout to final game-ready asset
• Texture and shade characters using Substance Painter, ZBrush, Photoshop, and more
• Collaborate with leads, designers, and animators to ensure both artistic and technical alignment
• Optimize models for performance across platforms
• Ensure clean topology, rigging, and skinning for animation workflows
• Participate in critiques and iterate based on feedback
• Maintain consistency with established visual styles


🎯 Requirements

Experience
• 3+ years as a 3D Character Artist in the video game industry
• At least one shipped title (PC, console, mobile, or VR/AR)

Technical Proficiency
• Tools: ZBrush, Maya, 3ds Max, Substance Painter, Photoshop
• Strong grasp of anatomy, form, volume, and animation-friendly topology
• Experience with high-poly and low-poly workflows
• Understanding of rigging and skinning fundamentals

Artistic Strengths
• Excellent eye for detail, silhouette, and personality
• Able to work across a variety of styles—stylized to photoreal

Collaboration & Communication
• Comfortable working across disciplines
• Open to feedback and focused on iteration


⭐ Bonus Skills

• Experience with Marvelous Designer for cloth simulation
• Familiarity with photogrammetry and procedural workflows
• Knowledge of Unreal Engine or Unity for character integration


✍️ Call to Action

If you’re passionate about creating unforgettable characters and want to join a world-class team shaping the future of gaming, apply now to join Side’s 3D Character Artist Talent Pool.

We’ll reach out as soon as your skills match an active opportunity, and keep you updated on upcoming co-development needs and creative projects.

Bring your characters to life—and let them tell the story.