(Remote – Contract)

🧾 About the Role
Invisible is hiring 3D modeling experts to help shape the future of AI. You’ll apply your real-world experience—whether from game design, VFX, or 3D production—to train large language models in high-level 3D theory, production workflows, and real-world challenges. From mesh optimization and shader nodes to UV unwrapping, CAD imports, and .obj enhancements—you’ll guide AI by simulating real-world tasks, correcting flaws, and providing detailed feedback on its reasoning.


✅ Position Highlights
• Remote contract role
• Pay range: $12–$20/hr (based on experience and location)
• Entry-level to mid-level welcome
• Flexible hours
• Creative, impactful work


📋 What You’ll Own
• Evaluate the model’s responses to 3D workflows and production questions
• Simulate scenarios involving rigging, topology, texturing, and asset creation
• Identify logic gaps or factual errors and suggest improvements
• Improve .obj mesh integrity and rendered visual quality
• Help build a better AI for 3D artists and game designers everywhere


🎯 Must-Have Traits
• Experience in modeling, sculpting, UVs, texturing, rigging, or rendering
• Familiarity with PBR pipelines, procedural tools, or CAD integration
• Strong communication and analytical skills
• Portfolio of professional 3D work preferred
• Degree in 3D art, game design, animation, or a related field is a plus


💻 Remote Requirements
• Secure laptop or desktop
• Reliable high-speed internet
• Self-discipline and attention to detail


💡 Why It’s a Win for Remote Job Seekers
• Creative, flexible work with no production crunch
• Use your 3D knowledge in a new, nontraditional way
• Help make AI smarter for game studios, design teams, and VFX pros


✍️ Call to Action
Apply today and help teach tomorrow’s AI how to think like a 3D artist.

APPLY HERE