(Remote â Contract)
đ§ž About the Role
Invisible is hiring 3D modeling experts to help shape the future of AI. Youâll apply your real-world experienceâwhether from game design, VFX, or 3D productionâto train large language models in high-level 3D theory, production workflows, and real-world challenges. From mesh optimization and shader nodes to UV unwrapping, CAD imports, and .obj enhancementsâyouâll guide AI by simulating real-world tasks, correcting flaws, and providing detailed feedback on its reasoning.
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Position Highlights
⢠Remote contract role
⢠Pay range: $12â$20/hr (based on experience and location)
⢠Entry-level to mid-level welcome
⢠Flexible hours
⢠Creative, impactful work
đ What Youâll Own
⢠Evaluate the modelâs responses to 3D workflows and production questions
⢠Simulate scenarios involving rigging, topology, texturing, and asset creation
⢠Identify logic gaps or factual errors and suggest improvements
⢠Improve .obj mesh integrity and rendered visual quality
⢠Help build a better AI for 3D artists and game designers everywhere
đŻ Must-Have Traits
⢠Experience in modeling, sculpting, UVs, texturing, rigging, or rendering
⢠Familiarity with PBR pipelines, procedural tools, or CAD integration
⢠Strong communication and analytical skills
⢠Portfolio of professional 3D work preferred
⢠Degree in 3D art, game design, animation, or a related field is a plus
đť Remote Requirements
⢠Secure laptop or desktop
⢠Reliable high-speed internet
⢠Self-discipline and attention to detail
đĄ Why Itâs a Win for Remote Job Seekers
⢠Creative, flexible work with no production crunch
⢠Use your 3D knowledge in a new, nontraditional way
⢠Help make AI smarter for game studios, design teams, and VFX pros
âď¸ Call to Action
Apply today and help teach tomorrowâs AI how to think like a 3D artist.